Written by Sledgehammer Games
In 2019, Sledgehammer Games entered its second decade of operation since it first opened its doors in 2009. In what we refer to internally as “Decade II” we ushered in a new chapter for our studio with a new set of values and goals for the future. We are ecstatic to have been able to achieve some of those goals in just a few short years, including a massive global hiring campaign with studio expansions in Melbourne, Australia in 2019 and Toronto, Canada in 2021.
In light of that success, we are focused on growing our team by going to places where we believe there is great talent. Today we are excited to announce that we are opening a studio location in Guildford, United Kingdom.
“Guildford has a long history of video game development, and as a result, there's a lot of top-tier talent and an existing game dev community there and in the surrounding towns. We're also an easy reverse commute in from London, which has a huge talent pool.” - Liz Wyle, General Manager of Sledgehammer Games Guilford.
The new Guildford studio will partner with our teams in the Bay Area, Melbourne, and Toronto to support Call of Duty: Vanguard’s Live Seasons as well as future projects we have planned for the years ahead.
Our first flight of open roles spans a broad range of disciplines across Art, Design, Engineering, Animation, UI & UX, Production, Audio, and more. We’re looking for various levels of seniority and we are also prepared to create roles when great talent comes along.
“I’m just really excited to bring our studio brand to the UK, along with the incredible franchise we get to work on. It’s another opportunity to do our own small part to grow the industry, in a place where there’s a huge number of talented developers. As we have done in our other locations, we will be looking to build partnerships with schools and universities to help nurture and grow the next generation of talent. It’s not just about finding people who already work in the industry, it’s about providing pathways for those who are looking to get in. I remember that daunting feeling very well and it makes me happy to be providing opportunity, especially as we emerge from a historic pandemic.” - Andy Wilson, COO Sledgehammer Games
We’re excited to continue building our studio locations, depth of talent, and a broader sense of perspective alongside the upcoming launch of Call of Duty: Vanguard on November 5th.
Explore open roles and join the remarkable team we’re building in Guildford UK, here. If you don't see a role on the website that matches your skill set, you can inquire at firstname.lastname@example.org.